Project Setting
A data model of project setting
Overview
Package Info
Build Level
public BuildLevel loggingLevel = BuildLevel.DevelopmentBuild;
// print log on Development and Production.
if (loggingLevel.IsAcceptedLevel())
Debug.Log("I can print log");
// print log on Editor and Development.
if (loggingLevel.IsAcceptedLevelInvert())
Debug.Log("I can print log");
// print log on Development.
if (loggingLevel.IsAcceptedLevelOnly())
Debug.Log("I can print log");
// BuildLevel.None will always return false.
// get current level
var currentLevel = BuildLevelUtils.CurrentLevel;Last updated