Change Log

All notable changes to this project will be documented in this file.

[Unreleased]

Modify


[2.0.4] - 2025-10-11

Added

  • [Signal] add conversion between signal types, read docs

Modified

  • [Signal] arrange permissions signal types

  • [Signal] protecting permissions of different types

[2.0.3] - 2025-10-10

Added

  • [Signal] Signal Trigger, Signal Listener

Modified

  • [Signal] returning interface instead of concrete object

  • [Signal] Get function refactoring to GetAs for different signal types

Removed

  • [Project Settings] Swap Signal option, not allow same id

[2.0.2] - 2025-10-09

Added

  • [Signal] Trigger to ReadonlySignal<T>

[2.0.1] - 2025-10-09

Added

  • [EventBus] clear cache function

  • [Signal] Signal<T> to ReadonlySignal<T> extension

[2.0.0] - 2025-10-06

Added

  • [Provider] Signal Prewarm Provider - build signals before scene load

  • [Exception] new exception type for GetAsync of Signal

Modified

  • [Builder] Signal builders are reconstructed

Removed

  • [Builder] Listener in Signal Builder


[1.0.20] - 2015-04-17

Added

  • [EventBus] add requirement on Event to be inherited by IEvent

[1.0.19] - 2015-04-08

Removed

  • [Interface Binding] obsoleted, replaced by EventBus

[1.0.18] - 2015-04-03

Modified

  • [EventBus] centralize methods chain in builders

[1.0.17] - 2015-04-03

Modified

  • [EventBus] IEventListener and IEventRaiser is not required for user

  • [EventBus] remove extension

  • [EventBus] simplify methods chain, start with EventBus.Event()

[1.0.16] - 2015-04-03

Modified

  • [EventBus] Rename extension methods for object being both IEventListener and IEventRaiser

[1.0.15] - 2015-04-03

Modified

  • [EventBus] IEventData is not required for Event

[1.0.14] - 2025-04-03

Added

  • [EventBus] created, replacement of Interface Binding

Modified

  • [Interface Binding] marked as obsoleted, will be replaced by EventBus

Removed

  • [Interface Mapping] obsoleted, replaced by Interface Binding

[1.0.13] - 2025-02-11

Modified

  • [Interface Binding] IEnumerable will be returned by ListBindings() for Unity

  • [Interface Binding] removed log and error throw when no binding of interface when calling ListBindings or ListBindingsAsync

[1.0.12] - 2025-02-11

Added

  • [Interface Binding] multi interface binding and unbinding

[1.0.11] - 2025-02-10

Added

  • [Interface Binding] Unbind<>() for remove binding

Fixed

  • [Interface Binding] error on empty ListBindings

Modified

  • [Interface Binding] publish version

  • [Interface Binding] output type of ListBindings to ReadOnlySpan<>

[1.0.10] - 2025-02-10

added

  • [Interface Binding] experimental level is released.

[1.0.9] - 2025-02-05

Fixed

  • [Interface Mapping] ignore abstract class

[1.0.8] - 2025-1-25

Modify

  • [Editor] AceLand Project Setting as Tree structure

[1.0.7] - 2024-12-31

Modify

  • Handling FindObjectsInactive on FindObjects in InterfaceMapping

[1.0.6] - 2024-11-26

Modify

  • [Editor] Undo functional for Project Settings

[1.0.4] - 2024-11-24

First public release. If you have an older version, please update or re-install. For detail please visit and bookmark our GitBook

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