Change Log

All notable changes to this project will be documented in this file.

[Unreleased]


[1.0.20] - 2025-04-02

Added

  • [Attribute] ReadOnlyField - showing the field as non-editable in Inspector window

[1.0.18] - 2025-03-14

Modified

  • [Extension.int] remove clamp function from Remap

[1.0.17] - 2025-03-04

Modified

  • [Json] amended namespace of JsonConverter

[1.0.16] - 2025-03-04

Added

  • [Serialization Surrogate] more Unity data types

  • [Json] JsonConverters for more Unity data types

[1.0.15] - 2025-03-04

Added

  • [Serialization Surrogate] Bounds and Matrix4x4

  • [Json] JsonConverters for Unity data types, Json Extensions default using all JsonConverters

Modified

  • [Utils] Helper Function GetBinaryFormatter() return IFormatter now

[1.0.14] - 2025-02-23

Added

  • [Serialization Surrogate] Vector4 Serialization Surrogate

[1.0.13] - 2025-02-22

Modify

  • [Extensions] more functions

[1.0.12] - 2025-02-14

Modify

  • improve codes to solve performance and memory allocation issues

[1.0.11] - 2025-02-04

Modify

  • [Mono] use SetParent() in Singleton.

[1.0.10] - 2025-01-25

Modify

  • [Mono] Make Singleton Instance public.

  • [BuildLeveling] Separate files by classes.

[1.0.9] - 2025-01-14

Fix

  • [Extension] Transform.DestroyAllChildren will loop to dead. It's cause Editor is not updating the Transform.childCount on child destroyed.

[1.0.8] - 2025-01-13

Add

  • [Extension] Texture2D.Resize(int targetWidth, int targetHeight)

  • [Extension] Texture2D.Resize(int maxSize)

  • [Extension] Texture2D.CropAndResizeToSquare(int squareSize)

  • [Extension] Color[].ResizePixels(int originalWidth, int originalHeight, int newWidth, int newHeight)

[1.0.7] - 2025-01-3

Modify

  • [Json] Add option to use withTypeName settings

[1.0.6] - 2024-11-26

Modify

  • [Editor] Undo functional for Project Settings

[1.0.4] - 2024-11-24

First public release. If you have an older version, please update or re-install. For detail please visit and bookmark our GitBook

Last updated