Change Log
All notable changes to this project will be documented in this file.
[Unreleased]
Add
[2.0.5] 2025-10-18
Removed
[Helper] UI functions - implement to Input Package
[2.0.4] 2025-10-05
Added
[ALib] API to Utils Object
[Project Settings] Unity Application locations
[Project Settings] temp locations with own
SystemRoot
Modified
[Utils] switch to internal object, create on first call
Platform becomes ALib.Platform
Helper becomes ALib.Helper
[Json] Extension with data models
Removed
[Utils] to be internal functions, us ALib to access
[Json] Json Async task move to Task Utils
[2.0.3] - 2025-09-23
Added
[Json] converters for native types
[Models] PathData for safe path data
[Models] CsvData for cache of csv contents
Modified
[CSV] Extension with data models
[2.0.2] - 2025-09-21
[Dependency] request ZLinq installed from NuGet
optimize code with ZLinq
add AMVR project settings page
[Project Settings] add applicatoin root and temp root options
[Bootstrapper] auto create application root folder if option enabled
[Easing Curve] curves by math calculation
[Attribute] fix ReadonlyField incorrect line height of property
[DisposableObject] tag properties as Json Ignore
[1.0.20] - 2025-04-02
Added
[Attribute] ReadOnlyField - showing the field as non-editable in Inspector window
[1.0.18] - 2025-03-14
Modified
[Extension.int] remove clamp function from Remap
[1.0.17] - 2025-03-04
Modified
[Json] amended namespace of JsonConverter
[1.0.16] - 2025-03-04
Added
[Serialization Surrogate] more Unity data types
[Json] JsonConverters for more Unity data types
[1.0.15] - 2025-03-04
Added
[Serialization Surrogate] Bounds and Matrix4x4
[Json] JsonConverters for Unity data types, Json Extensions default using all JsonConverters
Modified
[Utils] Helper Function GetBinaryFormatter() return IFormatter now
[1.0.14] - 2025-02-23
Added
[Serialization Surrogate] Vector4 Serialization Surrogate
[1.0.13] - 2025-02-22
Modify
[Extensions] more functions
[1.0.12] - 2025-02-14
Modify
improve codes to solve performance and memory allocation issues
[1.0.11] - 2025-02-04
Modify
[Mono] use SetParent() in Singleton.
[1.0.10] - 2025-01-25
Modify
[Mono] Make Singleton Instance public.
[BuildLeveling] Separate files by classes.
[1.0.9] - 2025-01-14
Fix
[Extension] Transform.DestroyAllChildren will loop to dead. It's cause Editor is not updating the Transform.childCount on child destroyed.
[1.0.8] - 2025-01-13
Add
[Extension] Texture2D.Resize(int targetWidth, int targetHeight)
[Extension] Texture2D.Resize(int maxSize)
[Extension] Texture2D.CropAndResizeToSquare(int squareSize)
[Extension] Color[].ResizePixels(int originalWidth, int originalHeight, int newWidth, int newHeight)
[1.0.7] - 2025-01-3
Modify
[Json] Add option to use withTypeName settings
[1.0.6] - 2024-11-26
Modify
[Editor] Undo functional for Project Settings
[1.0.4] - 2024-11-24
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